An elemental tower defence game made over 72 hours for the Geta Game Jam

The theme for this jam was Contrasting Elements, which we decided to take very literally to create a game where you fight elemental monstrers against one another to defend your tower.

I was the Art director and Artist for this project, with programming done by the team at Backyard Giant.

(Give them a follow to see what they're working on!)

I'm quite proud of how all of the art and UI for this project meshes together; I think it's the most cohesive work I've done so far. It's also a really cool game as a whole; proud of what we have achieved as a team in such a short period of time.

elemental flow graphic.png